Generate character stats using the standard stat-rolling method from the players handbook: roll 4d6 and total up the highest 3 dice a total of 6 times to generate six stats. Repeat the process twice more to generate three sets of stats, and pick whichever of the three you think is best. Shift up to 3 points around and then assign the stats.
Begin with maximum hitpoints, and take either average or rolled-for starting wealth. At each level, when rolling hitpoints, you may choose to take a single reroll, but must keep the result even if it's worse.
Also, each character should pick one skill that has role-playing potential and is not stereotypical for their character class to spend ranks in. This is your specialty or your hobby. It's treated as class skill with max ranks, but you don't have to actuall spend skill points for it.
Specialty skills selected:
Roland - Sleight of Hand (magic tricks)
Garlen - Tumble (gymnastics)
Rain - Spellcraft (time spent in elven villages watching spellcasters at work)
Amber - Ride (as she travelled in service to Ehlonna)
Horkina - Balance
Grokk - Perform (Percussion)
Wednesday, March 7, 2007
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment