Wednesday, December 15, 2010

Epic Main Page

This is a quick reference to all of the epic postings. For pre-epic, see the Shackled City Main Page. For our other campaign, see the Black Sands of Semferia campaign homepage.
Last Update: July 7. Added Day 51 via the Black Sands page.

Party Image (courtesy Djinn_In_Tonic):
There is a full size image on Djinn_In_Tonic's photobucket site.

Character And Item Information:
Retraining
Epic/Legacy Items

Session Logs
Chapter 13: True Colors, wherein colorful mists cover the land, and twelve colorful adventurers get a chance to show what they're made of.
Day 39: The Rubble Rousers meet together, Rain meets his match, and blighted creatures meet their ends.
Day 40: A pair of dragons out of their minds, a temple out of repair, and Garlen out of hitpoints.
Day 41: Snow likes Rain, Grokk doesn't like delays, Grilka likes thrashing, and everyone likes shoes.
Day 42: Breakfast is interrupted by death, and the quest is interrupted by hilarity.
Day 43: An old hag, a duplicate party, and this adventure all meet an end.

Chapter 14: Zen Mario, wherein we embark on a quest to save the princess by not saving the princess.
Day 44: Roland leaves cryptic clues, and we leave for a place that we previously left in ruins.
Day 45: Horkina refuses to listen to the voices in her head, and the bad guy refuses to fall.
Day 46: Horkina pity the fool who doesn't stay dead. Grokk's rage earns him accolades and loot.
Day 47: The bright shiny ray of sunshine and her little entourage, for the win.
Day 48: Wherein a battle turns quickly, and a deal with a demon is made

Chapter 15: Unlikely Allies, wherein a Demon Prince and a Radiant Dragon both help the same team, and the Rubble Rousers get inspired to save another world
Day 49: Wherein an iron stronghold proves weak, and Rain goes on his best behavior.
Day 50: Wherein a drunken brawl breaks out on a plane flying home.
Day 51: wherein five Waste Lords learn the folly of working alone, and eleven adventurers prove the value of teamwork
Day 52:
wherein one god is fooled, two gods die, and fate wins out
Postmortem: wherein six players talk about the game

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